Geoff wanted to bring out his FoGR pirates, so, he mocked up a list and brought them for a game of ADLG-R.
I haven't written up any rules for ships, but since Geoff had gone to the effort of bringing his pirate ship, it would have been rude to not have a water way. The ship didn't add anything to the game other than a menacing threat of artillery.
After a very bloody firefight, both armies conceded the table and retreated in an orderly fashion (mutual destruction)
Annoyingly, I forgot to bring some baggage
The Austrians advance
First blood to the Austrians!
Turn 1 Pirates
How come their shooting is much more effective? We are trained Austrians
The Austrian Dragoons see an opportunity and block the escape route of the Pirate Light Foot, allowing the mounted to charge them down
Turn 2 Pirates
hmmmm, the Pirates did the same thing to the dragoon.....
The Austrian mounted charge the pirates and it didn't go well
The Austrian right hand flank, including general is wiped out to just one Pirate unit!
The Austrian's advance slows under the pirate musket volleys
The Austrians break thru on the left hand flank, while getting ready for the flank attack on the right
The Pirates charge and break thru. I think they caused 4 markers on a unit that had already taken 5.....
Shortly afterwards, both armies broke, the Pirates lost 26 of 26 and the Austrians lost 25 of 22.