Geoff wanted to bring out his FoGR pirates, so, he mocked up a list and brought them for a game of ADLG-R.
I haven't written up any rules for ships, but since Geoff had gone to the effort of bringing his pirate ship, it would have been rude to not have a water way. The ship didn't add anything to the game other than a menacing threat of artillery.
After a very bloody firefight, both armies conceded the table and retreated in an orderly fashion (mutual destruction)
Deployment
Annoyingly, I forgot to bring some baggage
Turn 1
The Austrians advance
First blood to the Austrians!
Turn 1 Pirates
How come their shooting is much more effective? We are trained Austrians
Turn 2
The Austrian Dragoons see an opportunity and block the escape route of the Pirate Light Foot, allowing the mounted to charge them down
Turn 2 Pirates
hmmmm, the Pirates did the same thing to the dragoon.....
Turn 3
The Austrian mounted charge the pirates and it didn't go well
The Austrian right hand flank, including general is wiped out to just one Pirate unit!
Turn 4
The Austrian's advance slows under the pirate musket volleys
Turn 5
The Austrians break thru on the left hand flank, while getting ready for the flank attack on the right
Turn 6
The Pirates charge and break thru. I think they caused 4 markers on a unit that had already taken 5.....
Shortly afterwards, both armies broke, the Pirates lost 26 of 26 and the Austrians lost 25 of 22.
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