Tuesday, 24 February 2015

Burton 2015

Curses to Lord Hoof and his Tartars!

Kevin and I placed 2nd on 74 points while Lord Hoof got 1st on 79.


We did well to catch up after he thumped us 21-4 on the 3rd game.

It never bodes well for a Swiss keil when you are getting 21 dice of shooting a turn, including your own artillery which had been captured!.

The period was a lot of fun, nice and tight, so, lots of proper armies and one Tart.

The Venue

Nicely painted Keil

 Nice General



Friday, 20 February 2015

Burton doubles

Ohh dear, Lord Hoof is there with his Tartars....

Lots of french, swiss and a few other combos.

Will be a fun weekend

Monday, 16 February 2015

25mm FoGR Pike & Shotte WIP

One more Pike & Shotte unit painted up

Just need to do the banners

Saturday, 14 February 2015

Burton 2015

Next weekend, I'm off to Burton to team up with Kevin for FoGR doubles.

The theme is

FOG Renaissance Doubles

900 points any book before 1570AD.


£28.00 per team for all competitions

Renaissance special rules
1.No battle troops with musket/musket*.
2.Any heavy artillery used must be the first battlegroup(s) deployed followed immediately by any medium artillery used.

We are taking Italian Wars French.

Gendarmes and Swiss, nice and simples

25mm FoGR WIP

First unit of Pike & Shotte almost ready.

Just need to add the flags.

10 more to go....

Tuesday, 3 February 2015

Gruntz AAR - Get to the VTOL

Tamsin and I got a game of Gruntz in.

The scenario, 300 points, the UNSC start in the BUA, they have to make their to the VTOL, the Xenomorphs could spawn at one of three points, marked by the random bit of moss.

We also used the card activation to make it a bit more random.

We started one game and soon scrapped it and started again after some discussion.  The Xenomorphs were given a free racial trait of Swarm, so, they could move twice and get into combat, otherwise, they moved towards a building. 

I should have taken some more photos.

The UNSC pulled a narrow win, but lost 1/2 of their strength due to teeth/claw/fangs.  The Xenomorph free trait of Swarm worked well.  The aliens were able to move fast, if they got shot at, could be taken down, but once they got into close combat, it was all over.

The Queen alien got stuck in and even after taking 16 hits was still moving, which she chewed her way thru my forces.

Lots of fun

The UNSC deployed, ready for the run to the VOTL

The UNSC start moving

A Xenomorph appears and gets stuck in.

The UNSC troops became space sushi

25mm fogr update

I've been busy....

pike and shot  getting ready for matt varnishing

Cuirassiers ready for matt varnishing