Thursday, 18 October 2018

More rebasing for ADLG-R

Been busy rebasing and paining a few extra figures for ADLG-R.

We've now got a version 1 of the document and starting to do some testing in the club.

So, I needed to make a Later Tercio, a later Pike & Shotte unit and some Horse that I could use as 30 years close combat/impact pistol guys

Later Pike & Shotte,

These are from the League of Ausburg army, from the FoGR Duty & Glory book
Lots of shooters
80mm wide, 40mm deep

Later Tercio
80mm wide, 60mm deep

Impact Horse (from Old Glory 15s)
Will be using these for Swedish Hakapelite

Wednesday, 19 September 2018

ADLG-R AAR New Model English vs Early 30 Years War Swedish

After a few return flights to Australia (have to love 96 hours on a plan.....) I've got our version of ADLG-R up to a point where it's playable and time to give it a go.

A few of my club mates are keen to give a go.

Game size is 200 points and we had around 19 elements worth on the table.
To represent pike & shot, I've modified the idea of a Mixed Unit.  So, a Pike & Shot unit fights as Heavy Foot Spear and shots a LMI Bow, but with a Musket.

The unit is 80mm wide, 40mm deep and fights like a War Wagon.  It allows for integral support and allows for some fun ideas.

To represent the Swedish "Salvo" tactic, I'm treating the Swedish Pike & Shot as having Impact with Furious charge vs Foot, but shoot with a minus.

The English horse are treated as Medium Knights but with no armour.

The Swedish horse are a combination of Medium Knights with Impact to Medium Cav with Carbine.

The Swedes win the initiative and invade England.  The English deploy a Water Way to limit the table and give them a secure flank.

The Swedish dragoons deploy to the right hiding in the field

In the centre seven pike & shot units deploy.

On the left flank, the Swedish Hakkapeliita and Latta Ryttare 
  deploy with Carbine horse as support.

The English deploy several pike & shot units in the centre with eight units of horse, four on each side.

The Swedes advance.  I've added the idea of checker board movement for group movement.

The English form up, bracing for the Swedes

The Swedes make contact on the left flank.  The right flank is slowed down, trying to prevent the English horse from flanking them.

The lines clash together, both taking casualties.  The Swedish foot finally break thru.

 The Swedes win narrowly.

All in all, everything worked very nicely.  Time to get some more practice games in.


The CLWC has really adopted ADLG as our choice set of rules for Ancients.

This has naturally lead us to think about adapting the rules to other periods.

A few of us are keen Renaissance players and have started modifying the rules to play in this period.

There have been a few versions of this rules posted on the ADLG forums and I've gone and used this as the basis to a writing a set of rules.

The basic idea is to use the ADLG rules as they are with the minimum tweaks to reflect the period.

I'm focusing the 30 Years war period as this is what the majority of my club mates have an army in.  The rules will cover from the Pike & Shotte up to the rise of the Bayonet, basically 1600 ish to the 1696.

I'm not worrying about including the Italian Wars as the ADLG rules can cover these.  I've played a lot of this period in FoGR and while very impressive looking, its a lot of "push me/shove you" and most games end up in a draw.

It's been fun to write these rules/expansion up and push some soldiers around on the table.

Tuesday, 15 August 2017

Britcon 2017

The Elephants WON!!!!!

The mad experiment of the Elephants worked, much to my surprise.  It was fun to see peoples expression when I deployed 10 elephants.  

End result was three big wins and three winning draws.  It does help when you have an army of 18 battle groups, it allows you to loose a few. 

At Britcon we were trying out the v1.9 rules that have been developed on the forum.  The only deviation from the forum rules were the points cost for mounted.  

Game 1 vs Stephen's Burmese.  

The two elephant armies line up against each other.  22 elephants on the table, 35 battle groups.

the table did seem to be sagging in the middle......

Stephen deployed with a mass of elephants on one side, plus a flank march.  Just what I needed, cav in my rear....

The Elephants advance!

I had my elephants more spread out, Stephen went with the big hammer option

All the elephants charge, after the bow shooting proved to be ineffective

Somehow much to everyones surprise, the foot held and proceeded to break all the elephants in a few turns.  Once done, the rest of the Burmese were rapidly wrapped up.

Game 2 vs Keith's Japanese

The great clash of a Vegetable Jalfrezzi with Garlic Naan vs Sushi

Both armies looked at each other and went for the simple tactic, line up and advance.
Who would be the winner?  Elephants or Armoured foot with Spears?


Keith deployed a waterway to lock down a flank, which worked for me as well.  My army was designed to fill the entire deployment zone and then the flanks.

 The Japanese camp
 Japanese foot, all very pretty.

 The lines advance, shooting not proving very effective, the Samurai had armour.

 The two lines crash together.
The Samurai found that spear is good, Elephants is better.
 2nd to last game
More Samurai
Lynette had a different composition to Keith, she went for more average troops, but a lot more of them.
17 battle groups worth

Lynette was the only opponent to actually kill any elephants

the result was a winning draw to the Elephants, but if we had a had a few more turns, I was in a world of trouble with Samurai charging my troops in the rear.

Monday, 14 August 2017

Britcon 2017 R&R

The Britcon Runners and Riders has been posted.

Very different theme from the usual, two Elephant armies!

ADLG in Salamanca

The CLWC mob descended on mass to Salamanca for the ADLG competition, part of the larger "Worlds" competition.  We were just one of several competitions, there was a large showing for Flames of War, various Warhammer options and Kings of War.

I ended up somewhere mid table, three wins, 2 breaks and a draw, so, not bad for my first open.

My Feudal Germans got rolled mostly by the elephant armies, I didn't have anything to stop them stomping me.

Few night time photos of the old town

The old town centre, at 1 in the morning. 

Random Elephant artwork in the centre of the town.  Every few minutes a cloud of steam would appear out of it's bum.

Now for a few games!

Game 1 against Inakki, who ultimately won the competition.  
He was using Gaznavids, basically, Elephants and Heavy Cav/Bow

I tried to turn my line to minimise the impact.  Once the elephants crashed in, my spear went down very rapidly.

Game 2, first win vs Ming Chinese
They had elephants, which I wasn't expecting.

Luckily, I managed to avoid the Elephants and slam my knights into the foot, breaking them before the Elephants rampaged thru me.

Wednesday, 2 August 2017

Fedual Germans

After many years playing & painting FoGR, it's been good to get back to painting my medievals.  Yes yes, I know, there is a theme going on here.

I bought a bunch of Donnington miniatures at Salute and have been busy painting them up.

The knights are from Mirlington, who I've had for years.  I stripped them as they were painted rather badly.

I've been given some tips on my basing from some of my club mates and I've given them a go.

The generals

Donnington General

Foot Knights
I'll be using these as either foot knights or 2HW

 Corvus Belli Spearmen